Google sign-in on every network

Some networks block the address of our main server for hours at a time. Since 1.3 the game already kept your progress in sync through a backup connection, but saving your progress with Google still went through the blocked address and never loaded.

In 1.3.1, saving your progress with Google and signing in use the same connection as the rest of the game, so they work on those networks too.

No more false “Offline” notice

On a blocked network the game could open showing “Offline” until you did something. It now finds the connection that works within a few seconds of starting, and checks in the background when the main server is reachable again.

  • Signing in no longer gets stuck when the connection fails.
  • Your progress syncs as soon as any connection answers.

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